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2d generalist for game and film
Vampire
After conducting extensive research on vampires and observing the numerous games and films that have been based on this genre, I made a conscious decision to step out of my comfort zone, which was a dark gothic art style. In my exploration, I integrated 3D assets to construct the environments and employed wide camera angles to capture dynamic storytelling illustrations.
Notes: I also have a modern version involving zombies. Both projects are still in development.
Roles: Visual development
Softwares: Blender, Clip Studio Paint
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