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2d generalist for game and film
Juice Jam - Jam City
My art lead has a keen sense of color and a strong understanding of shape language. She developed the art style and the front-facing top-down art map for the game and UI purposes. I was hired to ensure the production and quality of the art. I played a significant role in creating over 60 map levels and planned each map's animations.
Roles: 2d map artist
Softwares: Clip Studio Paint, Photoshop
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